ObjectsByAttributes¶
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ObjectsByAttributes(name=None, layerName=None, layout=None, filter=0, include_grips=False, include_lights=False, is_instances=False, include_reference=False, include_selected=True, state=0)¶
Returns identifiers of all objects based on attributes
that can be selected. Object types can be added together to filter several different kinds of geometry. use the filter class to get values
| returns: | List of identifiers. |
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