BlockMultipleEditΒΆ

Block Multiple Edit. Similar to BlockEdit command, applying on multiple block instances at once. Selected instances must be a unique instance of a definition. Explode all blocks and lock all other objects. Once done. Run the script again to update the modified geometries. Limited to Modify and Delete. Adding object is possible by assigning a UserText value of the parent block id To add object to block, use the builtin BlockEdit method. This is because adding objects require selection of a specific block.